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| corp:qcsoffice:guidelines [2024/01/16 03:09] – admin | corp:qcsoffice:guidelines [2024/01/16 15:26] (current) – admin | ||
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| ===== Bonus Program ===== | ===== Bonus Program ===== | ||
| ==== Goals: ==== | ==== Goals: ==== | ||
| - | - 1. Improve Time Efficiency. | + | - Improve Time Efficiency. |
| - | - 2. Improve Productivity. | + | - Improve Productivity. |
| - | - 3. Reduce Wasted Time. | + | - Reduce Wasted Time. |
| - | - 4. Improve Communication. | + | - Improve Communication. |
| + | - Improve Bonus Opportunities. | ||
| + | |||
| + | ==== Points: ==== | ||
| + | Everyone starts with 3 points.\\ | ||
| + | You can lose points from your actions.\\ | ||
| + | Late for work with no one waiting on you. .5 points.\\ | ||
| + | Late for work, causing others to wait. 1 point.\\ | ||
| + | Punch Clock Corrections required. | ||
| + | Production Ratio below .75 1 point.\\ | ||
| + | Improper or vague notes in both Punch & Trello. | ||
| + | |||
| + | |||
| + | |||
| + | **Bonus Calculation**\\ | ||
| + | 100% of Bonus Dollars\\ | ||
| + | - Percentage of Bonus Deduction (points)\\ | ||
| + | - Base Pay.\\ | ||
| + | - Cost of Clock Corrections.\\ | ||
| + | \\ | ||
| + | // | ||
| + | 30 All Clocked Hours\\ | ||
| + | 15 Job Clocked Hours\\ | ||
| + | 12 Billed Clock Hours\\ | ||
| + | 0 Point deductions\\ | ||
| + | |||
| + | Prod-Rate: .8 | ||
| + | |||
| + | Bonus Tiers:\\ | ||
| + | 1st Prod-Rate: .90~1.2: 35% of billed hours, less base pay & deductions..\\ | ||
| + | 2nd Prod-Rate: .79~.89: 30% of billed hours, less base pay & deductions..\\ | ||
| + | 3rd Prod-Rate: .70~.78: 20% of billed hours, less base pay & deductions.\\ | ||
| + | \\ | ||
| + | \\ | ||
| + | All Clocked Hours x Hourly Rate = Base Pay\\ | ||
| + | \\ | ||
| + | Point Discounts: | ||
| + | 3 Points = 100%\\ | ||
| + | 2 Points = 75%\\ | ||
| + | 1 Point = 40%\\ | ||
| + | < 1 Point = No Bonus\\ | ||
| + | |||
| + | |||
| + | ==== Problems ==== | ||
| + | |||
| + | **Late Arrival: | ||
| + | When your arrival time delays the efficiency of others, not only are you costing yourself money, you are costing your associates money forcing them to wait on you. \\ | ||
| + | \\ | ||
| + | **Careless Punch-Clock Management: | ||
| + | The time it takes to fix that which should be done correctly by you, not only cost you money, but it forces someone else to spend time fixing your careless behavior, which cost them money.\\ | ||
| + | \\ | ||
| + | **Failure to Post Punch Headlines, or corresponding Trello Notes: | ||
| + | Sloppy or non-existant notes not only creates opportunity for wasted time in showing up for a job ill-prepared, | ||
| + | \\ | ||
| + | Remember, we can create a punch clock report that shows the headline tasks for punching in to begin with; Trello is where we should be able to collect more details in the specifics of the time spent there overall. | ||
| + | \\ | ||
| + | **Billable Time**\\ | ||
| + | This is the key to your bonus! Get those billable hours up, improve your Productivity Ratio; you will earn more money. | ||